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Starter Spells | Dungeons & Dragons
Is D&D ready for a Cantrip that deals 1d12?
Toll the Dead
Necromancy cantrip
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You point at one creature you can see within
range, and the sound of a dolorous bell fills the
air around it for a moment. The target must
succeed on a Wisdom saving throw or take 1d8
necrotic damage. If the target is missing any of
its hit points, it instead takes 1d12 necrotic
damage.
The spell’s damage increases by one die when
you reach 5th level (2d8 or 2d12), 11th level
(3d8 or 3d12), and 17th level (4d8 or 4d12).
Starter Spells | Dungeons & Dragons
Spell PDF
Toll the Dead
Necromancy cantrip
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
You point at one creature you can see within
range, and the sound of a dolorous bell fills the
air around it for a moment. The target must
succeed on a Wisdom saving throw or take 1d8
necrotic damage. If the target is missing any of
its hit points, it instead takes 1d12 necrotic
damage.
The spell’s damage increases by one die when
you reach 5th level (2d8 or 2d12), 11th level
(3d8 or 3d12), and 17th level (4d8 or 4d12).
Starter Spells | Dungeons & Dragons
Spell PDF
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