Thursday, November 29, 2012

The Lost Town of Dunwich located in Dunwich, United Kingdom

The Lost Town of Dunwich located in Dunwich, United Kingdom | Atlas Obscura | Curious and Wondrous Travel Destinations
The Lost Town of Dunwich
Dunwich is a village on the east coast of England that has almost completely eroded into the North Sea.
Image of The Lost Town of Dunwich located in Dunwich, United Kingdom | Heritage House. undated. "Ordnance Survey Scale Linked Map of Dunwich and the Lost City 
(with Walberswick to Minsmere Walks)." Bradfield, Manningtree: Heritage House.
Heritage House. undated. "Ordnance Survey Scale Linked Map of Dunwich and the Lost City (with Walberswick to Minsmere Walks)." Bradfield, Manningtree: Heritage House.
Image of The Lost Town of Dunwich located in Dunwich, United Kingdom | Ruins of Greyfriars' Monastery. Author's photo.Image of The Lost Town of Dunwich located in Dunwich, United Kingdom | Heritage House. undated. "Ordnance Survey Scale Linked Map of Dunwich and the Lost City 
(with Walberswick to Minsmere Walks)." Bradfield, Manningtree: Heritage House.
Intriguing Environs http://atlasobscura.com/category/intriguing-environs Ghost Towns http://atlasobscura.com/category/intriguing-environs/ghost-towns Incredible Ruins http://atlasobscura.com/category/architectural-oddities/incredible-ruins Subterranean Sites http://atlasobscura.com/category/architectural-oddities/subterranean-sites
Formerly the early medieval capital of East Anglia, Dunwich is now a small village that over the past eight centuries has been suffering from coastal erosion. Today it is no larger than a few streets, a pub, and a few houses. And, famously, the Flora Tea Rooms, an excellent fish-and-chip shop.
Most of the former town lies underneath the waves, as the local museum demonstrates, and the town has made an industry out of its lost heritage (which included around a dozen churches, a market square, and a guildhall). Walking along the shingle beach it is frequently possible to pick up small artefacts and bits of archaeology (including bones from an eroding cemetery) from the crumbling cliffs overhead.
Once a prosperous seaport with a population of 3000 and listed in the Domesday book, the town was largely destroyed by storms in 1286 and 1347, then fell further victim to the eroding coastline. Today, almost the entire town has disappeared, leaving only the remains of a couple of buildings.
Ruins of Greyfriars' Monastery are a striking part of the landscape, but most affecting is the palpable sense of absence to the village, and the realization that within another century, it may well disappear for good.

Tuesday, November 27, 2012

NASA - Why Study Plants in Space?

NASA - Why Study Plants in Space?
Why Study Plants in Space?

11.27.12


Samples from the Seedling Growth investigation aboard the International Space Station help researchers study the impact of the microgravity environment on plant growth. (NASA) Samples from the Seedling Growth investigation aboard the International Space Station help researchers study the impact of the microgravity environment on plant growth. (NASA)
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View of the TROPI seedling cassette for the European Modular Cultivation System, or EMCS, aboard the International Space Station Destiny laboratory module during Expedition 14. (NASA) View of the TROPI seedling cassette for the European Modular Cultivation System, or EMCS, aboard the International Space Station Destiny laboratory module during Expedition 14. (NASA)
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Why is NASA conducting plant research aboard the International Space Station? Because during future long-duration missions, life in space may depend on it.

The ability of plants to provide a source of food and recycle carbon dioxide into breathable oxygen may prove critical for astronauts who will live in space for months at a time. In addition, plants provide a sense of well-being. At the McMurdo Station for research in Antarctica -- a site that in the dead of winter resembles the space station in its isolation, cramped quarters, and hostile environment -- the most sought after section of the habitat is the greenhouse.

NASA and the European Space Agency, or ESA, are studying how plants adapt to micro- and low-gravity environments in a series of experiments designed to determine the ability of vegetation to provide a complete, sustainable, dependable and economical means for human life support in space. As researchers continue to gain new knowledge of how plants grow and develop at a molecular level, this insight also may lead to significant advances in agriculture production on Earth.

Plant biology experiments on the space station using the European Modular Cultivation System, or EMCS, allow scientists to investigate plant growth and the processes within their cells to understand how plant life responds to conditions in space. Researchers currently are planning three new plant growth investigations specifically designed to examine the growth of seedlings in microgravity using this facility.

Combining the proposals of NASA Principal Investigator John Z. Kiss, and ESA Principal Investigator Javier Medina, the Seedling Growth investigation will continue at the space station for a series of experiments: Seedling Growth 1, 2 and 3 in 2013, 2014 and 2015 respectively. The results of these experiments will help researchers understand how plants sense and respond to the space environment.

Once aboard the space station, astronauts will conduct experiments to examine the seedlings' cultivation and stimulation under controlled temperature, atmosphere composition, limited water supply, illumination and acceleration conditions using centrifuges. Because the station crew is key to the success of the experiments, crew members will receive significant training, including on-board computer video instruction.

Thus far, NASA's Ames Research Center, Moffett Field, Calif., has completed three experiments using the EMCS. The 2006 study called Root Phototropism, or Tropi, used Thale cress (Arabidopsis thaliana) seeds from the mustard family to investigate how plant roots respond to varying levels of light and gravity. Using a rotating centrifuge, Kiss designed the experiment to expose the plants to different gravity conditions.

In 2010, the Tropi-2 experiment expanded on the knowledge gained from the first Tropi investigation. Collectively, the two studies demonstrated how red and blue light affects plant growth differently at varied levels of gravity. With this information, researchers now know that they can optimize plant root and shoot growth in space by fine-tuning the plants' exposure to light.

Most recently, the Plant Signaling space experiment, led by Principal Investigator Imara Perera, research associate professor at North Carolina State University, Raleigh, N. C., studied the roots and shoots of wild type and genetically modified Thale cress plant seedlings in microgravity and 1g -- a simulation of Earth's gravity. Images of the seedlings were sent to Earth before astronauts harvested and preserved the seedlings for post-flight analysis. The frozen plants are scheduled to return to Earth in 2013 aboard a SpaceX Dragon capsule.

The analysis of these data will lead to an understanding of the molecular mechanisms plants use to sense and respond to changes in their environment. Insights gained from this study will help scientists identify plants that are better able to withstand long duration spaceflight and microgravity conditions.

Unique Environments Demand Specialized Equipment
Provided by ESA, the EMCS consists of a holding structure filling four station lockers and includes an incubator with two centrifuges. Two to four Ames-developed Experiment Containers, or ECs, can mount to each of the two centrifuge rotors to allow scientists to perform experiments at various g-levels up to twice Earth's gravity, or 2g.

The EMCS design enables control of temperature, humidity, oxygen and carbon dioxide. Equipped with white and infrared lights, EMCS also can control g-level simulation and water to perform experiments with biological samples. Video observation, imaging, data handling and command systems allow for control of the experiments inside the ECs. The ECs have specialized systems to study cell biology, small aquatic animals, roundworms, fruit flies and plants.

NASA's Ames Research Center worked closely with ESA to develop specific experimental units designed to grow plant seedlings, particularly Thale Cress, as well as other plant species. The hardware has performed flawlessly in supporting the Tropi-1, Tropi-2 and Plant Signaling experiments and will be used in the upcoming Seedling Growth study.

Encyclopedia of Fantasy (1997) Introduction to the Online Text

Encyclopedia of Fantasy (1997) Introduction to the Online Text

Monday, November 26, 2012

Library Paints Hobbit Door Over Entrance

Library Paints Hobbit Door Over Entrance - GalleyCat

Library Paints Hobbit Door Over Entrance


With The Hobbit hitting theaters soon, the Santa Clarita Library system in California will use the popular movie as a chance to encourage people to return to the library.
The Friends of Santa Clarita Public Library have sponsored book discussions, lectures and games for readers of all ages to celebrate the J. R. R. Tolkien adaptation. In addition, one branch painted an excellent hobbit door on the library entrance (photo embedded above).
Here’s more about the events: “To celebrate we are offering a variety of Hobbit related programs and activities. At all programs there will be a chance to win tickets to a free private library screening of the new movie The Hobbit on December 15th at 10 am at the Valencia Edwards Stadium 12 Theater. To win tickets you must be present at a program, have a current library card and be at least 13 years of age.”

Saturday, November 24, 2012

UK spies unable to crack coded message from WWII carrier pigeon - CNN.com

UK spies unable to crack coded message from WWII carrier pigeon - CNN.com

UK spies unable to crack coded message from WWII carrier pigeon

By Michael Martinez, CNN
updated 10:21 AM EST, Sat November 24, 2012
Hand-written on a small piece of paper labeled
Hand-written on a small piece of paper labeled "Pigeon Service," the note consists of five-letter words that don't make sense.
STORY HIGHLIGHTS
  • The skeleton of a World War II carrier pigeon is found in a man's chimney in England
  • A red canister attached to a leg bone holds a coded message UK agency can't crack
  • Meanwhile, a pigeon museum seeks clues in the bird's identification numbers
(CNN) -- Not even the British spy agencies that inspired James Bond can solve the mystery of a secret World War II message recently found on the skeleton of a carrier pigeon in a house chimney.
The meaning of the encoded message apparently died about 70 years ago with the wayward pigeon that David Martin found in his smokestack in Bletchingley, Surrey County, England.
Martin recently discovered the bird's remains with the surprisingly intact message inside a small red canister attached to a leg bone.
The only hope appears to be curators at the Pigeon Museum at Bletchley Park, who are now trying to trace the origins of two alphanumeric identifiers for the pigeon that were also written on the message, the UK intelligence agency GCHQ said this week.
"If they are identified and their wartime service established, it could help to decode the message," the agency said about the pigeon's identity numbers.
To the casual reader, the message is indecipherable.
Hand-written on a small piece of paper labeled "Pigeon Service," the note consists of five-letter words. Those words don't make sense: The jumble begins with "AOAKN" and "HVPKD." In all, the message consists of 27 five-letter code groups.
Deciphering the message requires codebooks and possibly a "one-time pad" encryption system, and those materials "will normally have been destroyed once no longer in use," the agency said. There is a small chance that a codebook survived.
"Without access to the relevant codebooks and details of any additional encryption used, it will remain impossible to decrypt," the agency said.
The one-time pad encryption gave the note added security. A random key is used to encrypt only one message.
"The advantage of this system is that, if used correctly, it is unbreakable as long as the key is kept secret," the agency said. "The disadvantage is that both the sending and receiving parties need to have access to the same key, which usually means producing and sharing a large keypad in advance."
Heightening the mystery are three other issues: The message is undated, the meaning of its destination of "X02" is unknown, and analysts can't identify the sender's signature or his unit.
"Unfortunately, much of the vital information that would indicate the context of the message is missing," the intelligence service said.
The sender's sign-off appears to say "Sjt W Stot," using an abbreviation for "serjeant," an old-fashioned spelling for "sergeant," the agency said.
The use of "Sjt" links the message to the army, the spy agency said.
"If 'Sjt Stot' and addressee X02 could be identified, it could give us a better idea of where to look for the information," the agency said.
About 250,000 pigeons were used during World War II by all branches of the military and the Special Operations Executive, the UK intelligence agency said.
Flying from mainland Europe to Britain, the birds heroically delivered all sorts of messages through a gauntlet of enemy hawk patrols and potshots from soldiers.
"Although it is disappointing that we cannot yet read the message brought back by a brave carrier pigeon, it is a tribute to the skills of the wartime code-makers that, despite working under severe pressure, they devised a code that was undecipherable both then and now," said GCHQ, one of three UK intelligence agencies

Thursday, November 22, 2012

Stories – moviepilot.com#stories/753895-tolkien-estate-sues-warner-bros-for-80-million?stamp=44752&utm_campaign=tolkien-estate-sues-warner-bros-for-80-million&utm_medium=facebook&utm_source=fb-channel-fantasy-channel

Stories – moviepilot.com#stories/753895-tolkien-estate-sues-warner-bros-for-80-million?stamp=44752&utm_campaign=tolkien-estate-sues-warner-bros-for-80-million&utm_medium=facebook&utm_source=fb-channel-fantasy-channel
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It looks as though not everyone in charge of the J.R.R. Tolkien estate is happy with the way the man’s work has been utilized by movie companies. Mere weeks before the release of the first movie in the long-anticipated big-screen Peter Jackson adaptation, Warner Bros. is being sued by the estate for a whopping $80 million for misuse of the rights granted to the company for the trilogy of movies based on Tolkien’s The Lord of the Rings books.
Don’t worry, fans, it has nothing to do with the movies; you can rest easy any worries you had about the latest Tolkien installment, The Hobbit: An Unexpected Journey the lawsuit is mainly over online slot machines and other digital merchandising. The estate said in a statement to Deadline that:
Not only are gambling services outside the rights granted, but this exploitation of Tolkien’s well-loved work has offended and distressed Tolkien’s devoted fans, harming Tolkien’s legacy and reputation… The plaintiffs have been compelled to take this action to protect their literary and commercial assets and hope that the dispute will be resolved quickly.
Warner Bros. originally had access to the limited right to sell consumer products of the type regularly merchandised at the time such as figurines, tableware, stationery items, clothing and the like. The complaint states that “they did not include any grant of exploitations such as electronic or digital rights, rights in media yet to be devised or other intangibles such as rights in services.”
It looks as though the estate are suing for such a hefty amount of cash because of the “irreparable harm to Tolkien’s legacy” and reputation and the valuable goodwill generated by his works that the Rings casino gaming has supposedly caused. It’s not totally uncommon for disputes like this. Just last month Warner Bros. was on the other side of a lawsuit, accusing a small production company of trademark infringement over its upcoming movie Age of the Hobbits.
So, there you have it, and I can totally understand the case the Tolkien estate. Middle-earth should not be destroyed using low class merchandising techniques like marketing slot machines. Plus, Tolkien was a devoted Christian there’s probably no way he’d have wanted to be associated with gambling? What are your thoughts

Tuesday, November 20, 2012

The game board King Charles carried to the scaffold

The History Blog » Blog Archive » The game board King Charles carried to the scaffold

The game board King Charles carried to the scaffold

1607 amber gameboard, closedI can see why he wouldn’t have wanted to let it go until his head was separated from his neck. It’s that beautiful. Attributed to Georg Schreiber of Königsberg, Prussia, a 17th century master craftsman famed as the chess set maker to royalty, the game board is made of opaque white amber and translucent red amber on a wood chassis with an ebony superstructure, carved Roman-style portrait busts and chased silver accents. There’s a Nine Men’s Morris board on one side, a chess board on the other, and it opens up to reveal a diptych backgammon board. Inside it holds 14 game pieces of cream amber, with a white amber profile in the center overlaid with translucent red amber, and 14 pieces of translucent orange amber. The profiles are of all the kings of England from William the Conqueror to James I.
Georg Schreiber game board, signed and dated 1616There is no signature on the board, so we can’t be absolutely certain that it was made by Georg Schreiber. The detail on this piece is one of a kind. No other boards have been found that are so elaborately decorated with allegorical scenes, busts, Latin and German proverbs, silver accents and painted metal underlays. However, Schreiber’s style is hard to mistake, and the many highly specific commonalities between this work and the only known game board to have been signed and dated by Schreiber put the attribution on very solid ground. The signed board is dated 1616. This board is dated 1607, which makes it the earliest Schreiber game board extant.
Game piece with royal profileIn the first half of the 17th century, Königsberg was the center of amber craftsmanship in Europe. The Sambia Peninsula on the Baltic Sea just northwest of Königsberg had been the primary source of amber in the West since antiquity, and in the Middle Ages, the amber trade was controlled by the Teutonic Order, which ruled the area from 1255 until 1525 when their Grand Master, Albrecht of Hohenzollern, converted to Lutheranism and secularized the Order’s former territories into the Duchy of Prussia. Instead of the rosary beads which had been the primary amber product under the Teutonic Knights, artisans in Königsberg, the capital of the new duchy, focused on crafting courtly objects — caskets, cups, inlay and of course, game boards — for the nobility and aristocracy of Europe.
This particular game board with its exquisite craftsmanship and royal English theme may have first been owned by King James I, who ruled England at the time of the board’s creation and who is the last English king portrayed on the game pieces. These high quality objects were often used as diplomatic gifts. The Elector of Brandenburg, ruler of Prussia, could well have gifted it to King James.
The Execution of Charles I, unknown painter, Juxon wearing the long robe next to the King in bottom left panel and central execution panelThe royal provenance is also hard to confirm, but we know that King Charles I was an avid chess player, not even interrupting his game when he was told that the Scots had changed sides and were supporting Parliament. According to the tradition that has accompanied the piece for centuries, King Charles I brought the game board to the scaffold on the day of his execution, January 30th, 1649. There he bequeathed it to William Juxon, the Bishop of London and the king’s personal chaplain who gave Charles the last rites before he was beheaded. Charles also gave Juxon the copy of the King James Bible he had brought to the scaffold with him, and he handed him his “George,” a figure of St. George slaying the dragon that is part of the accoutrements of the Order of the Garter, with the request that Juxon deliver it to the Prince of Wales.
Amber gameboard chess sideBy family tradition, Juxon left the game board to his nephew and it stayed in the family for two generations before being passed down to the Hesketh family, who added Juxon to their name as part of the inheritance stipulations. The Heskeths have owned it ever since. It’s the estate of Frederick Fermor-Hesketh, 2nd Lord Hesketh, which is now selling the piece. The Bible was given by Lady Susannah, widow of Sir William Juxon, son of the bishop’s nephew, to their neighbors the Jones family of Chastleton House. The Jacobean manor is now owned by the National Trust, but the Bible remains in the collection there. The Scaffold George, as the insignia became known, did eventually make its way to Charles’ son and is now in the Royal Collection.
Amber gameboard opened to the backgammon diptychOther than the long oral tradition and the clear lines of descent from William Juxon, there is some documentary evidence supporting the dramatic King Charles I story. The inventory of the King’s possessions after his execution lists “A Paire of Tables [i.e. two game boards joined together to form a diptych] of White and Yellowe Amber garnished with silver.” Written below the entry is a line saying that it was sold to a creditor of the perpetually indebted Charles for £30. Creditors got first dibs in these fire sales. This is how many of them were “repaid” after the King’s death: they bought something from the royal collection with the expectation that they would be able to resell it at a profit and get some of their money back. (One item listed on the inventory that didn’t sell was Charles’ collection of Raphael’s tapestry cartoons.)
King Charles I wearing the GeorgeHow could the game board have been sold to a creditor if Charles gave it to Bishop Juxon, you ask? By order of Parliament, Juxon was allowed to be with the King during his final days under “the same restraint as the King is,” in other words, confined to his rooms in Whitehall Palace. From January 27th, 1649, the day the King was sentenced, until January 31st, the day after the King was executed, William Juxon was being held by Parliament. As soon as he left the scaffold, Juxon was questioned by Parliamentary authorities. They confiscated everything the King had given him and questioned him about the last thing the King said to him (“Remember”). The next day they let him go.
Amber gameboard, Nine Men's Morris sideBoth the game board and the Scaffold George are listed on the inventory. So if these objects were confiscated and sold, how could Juxon have gotten the game board back and bequeathed it to his family? The plausible answer is he simply bought it back from the creditor. The creditor in question was William Latham, a wool merchant, who was doubtless far more interested in cashing out the decorative object than in keeping it, especially since he had had to pony up £30 to buy it from Parliament. We know for a fact that that’s what happened to the Scaffold George: it was purchased by a creditor who then sold it to royalists. They saw to it that George was returned to Charles II in keeping with his father’s request.

Friday, November 16, 2012

"Roads of Arabia" Presents Hundreds of Recent Finds That Recast the Region's History | Around The Mall

"Roads of Arabia" Presents Hundreds of Recent Finds That Recast the Region's History | Around The Mall

“Roads of Arabia” Presents Hundreds of Recent Finds That Recast the Region’s History


Representing part of a horse, this stone carving may prove that horses were actually first domesticated in the Arabian peninsula, not Central Asia. Circa 7000 B.C.E. Courtesy of the National Museum, Riyadh
Art exhibits rarely come with their own diplomatic entourage, but the new groundbreaking show at the Sackler, “Roads of Arabia: Archaeology and History of the Kingdom of Saudi Arabia” does. The show’s 314 objects that traveled from the Saudi peninsula were joined by both Prince Sultan bin Salman bin Abdulaziz Al Saud, president of the Saudi Commission for Tourism and Antiquities, and the Commission’s vice president of antiquities and museums and the show’s curator Ali al-Ghabban.
“Today we hear that Arabia is a desert and petrol wealth. This is not true,” al-Ghabban says. Instead, he argues, it is a land with a deep and textured past, fundamentally intertwined with the cultures around it from the Greco-Romans to the Mesopotamians to the Persians. Dividing the region’s history into three epochs, the show moves from the area’s ancient trade routes at the heart of the incense trade to the rise of Islam and eventual establishment of the Saudi kingdom.
“We are not closed,” says al-Ghabban. “We were always open. We are open today.”
Many of the pieces in the show are being seen for the first time in North America, after the show toured Paris, Barcelona, St. Petersburg and Berlin. The Sackler has partnered with the Commission to organize a North American tour, tentatively beginning in Pittsburgh before moving to Houston’s Museum of Fine Arts and San Francisco’s Asian Art Museum.
Sackler director Julian Raby calls it one of the museum’s most ambitious undertakings to date.
The show comes after the Metropolitan Museum of Art held its own exhibit, “Byzantium and Islam: Age of Transition” in the spring. But rarely has a museum focused on the pre-Islamic roots of the region.
One of the show’s organizers in the United States, Sackler’s curator of Islamic art, Massumeh Farhad says, “It was practically all unfamiliar.” Though the items in the show, ranging from monumental sculptures excavated from temples to tombstones with some of the earliest known Arabic script, were discovered over the past several decades, many objects were just unearthed only in the past few years. “It’s new material that really sheds light on Arabia,” says Farhad, “which up to now everybody thought its history began with the coming of Islam, but suddenly you see there’s this huge chapter preceding that.”
A detail from a map from the exhibit shows incense trade routes in red, Bronze Age commercial routes in purple and pilgrimage routes in green. Courtesy of the Sackler Gallery
Before Muslim pilgrims made their way to Mecca, Arabia was a network of caravan routes servicing the behemoth incense trade. It is estimated that the Romans alone imported 20 tons annually for use in religious and official ceremonies and even to perfume city sewage. “You forget what a smelly world it used to be,” Farhad jokes. Since incense–in the form of frankincense and myrrh–was only grown in southern Arabia and the Horn of Africa, traders had to travel through the peninsula, stopping to pay steep taxes at cities along the way. Though al-Ghabban tried to look past the pervasiveness of oil wealth in his country, the comparisons are hard not to notice (indeed, Exxon Mobil is even one of the show’s sponsors). “Incense was the oil of the ancient world,” explains Farhad.
As a result, the settlements, each with their own culture, grew wealthy and were able to both import goods and support a strong local artistic community, leaving behind a diverse material record. Enigmatic grave markers from Ha’il in the northwest, for example, share characteristics with those found in Yemen and Jordan. But, Farhad says, they’re distinct in dress and gesture. Some of the most stunning items in the show, the minimalistic rendering of human form speaks without translation to the sorrowful contemplation of death.
One of three stele in the exhibit, this sandstone grave marker from near Ha’il dates to the 4th millennium B.C.E. Courtesy of the National Museum, Riyadh
Other objects are already starting to challenge what were once historical truths. A carved figure of a horse, for example, includes slight ridges where the animal’s reins would have been–inconsequential except for the fact that researchers place the carving from around 7,000 B.C.E., thousands of years prior to earliest evidence of domestication from Central Asia. Though Farhad warns more research is needed, it could be the first of several upsets. “This particular object here is characteristic of the show in general,” says Farhad.
With the rise of Christianity, the luxurious expense of incense fell out of favor and over time the roads once traveled by traders were soon populated by pilgrims completing the Hajj to Mecca, where Muhammad famously smashed the idols at the Ka’ba. Because of Islam’s condemnation of idolatry, figural art was replaced by calligraphy and other abstracted forms. A room of tombstones that marked the graves of pilgrims who had completed the holy journey to Mecca represents some of the earliest known Arabic script. Lit dramatically, the rows of red and black stone mark a striking transition from the Roman bronzes from the 1st century C.E. just a few feet away.
These doors, gilt silver on wood, marked the entrance to the interior of the Ka’ba until they were replaced in the mid-20th century. Courtesy of the National Museum, Riyadh
In the exhibition catalog, Raby writes, “The objects selected for Roads of Arabia demonstrate that the Arabian Peninsula was not isolated in ancient times.” Through its role as a conduit for trade, Raby argues, Arabia supported a “cultural efflorescence.” By rethinking the region’s history, it seems Saudi Arabia, through the Commission for Tourism and Antiquities, also hopes for reconsideration as an open and dynamic country along the lines of this new picture now emerging of its past.
Excavators found colossal sandstone statues reminiscent of Egyptian sculpture in a temple in the ancient settlement of Dedan, now called Al-Ula. Circa 4th century B.C.E. Courtesy of the Department of Archaeology Museum, King Saud University
Donated as a sign of pious devotion on behalf of the Ottoman sultan’s wife, Mahpeyker or Kösem, this incense burner features iron, gold and silver in a floral inlaid pattern. AH 1059/1649 C.E. Courtesy of the National Museum, Riyadh
From the crossroads city of Qaryat al-Faw, this bronze head of a man reflects a strong Roman influence mixed with south Arabian stylizations, as in the treatment of the hair. Circa 1st to 2nd century C.E. Courtesy of the Department of Archaeology Museum, King Saud University
Roads of Arabia: Archaeology and History of the Kingdom of Saudi Arabia” opens November 17 with a symposium titled, “Crossroads of Culture” and cultural celebration, Eid al Arabia.

Monday, November 12, 2012

Review: Elminster’s Forgotten Realms

Review: Elminster’s Forgotten Realms | The Iron Tavern

Review: Elminster’s Forgotten Realms

WotC and Me
I have not purchased a Wizards of the Coast product for several years. Recently they have found a way to get me to pry the dollars from my wallet to fork over to them. First it was the 1st Edition reprints. I actually wasn’t going to buy them, but while at Gen Con I found the trio of books at a price that bettered even Amazon’s price. I couldn’t resist.
Then Ed Greenwood’s Elminster’s Forgotten Realms book caught my attention. This book is an edition neutral book full of fluff written by Ed Greenwood about the Forgotten Realms. This book made my pre-order list at Amazon. I am not sure if I have ever actually pre-ordered a D&D book, even in my 3.x days.
The Book
Elminster’s Forgotten Realms is a hardcover book coming in at 192 pages. The book retails for $39.95. The book is described as providing an insight into the Forgotten Realms world from the creator of the setting, Ed Greenwood. The book is system-less in nature, so whether you play any number of D&D editions or have converted the Realms to another fantasy RPG system there should be something in this book for you.
Ed Greenwood wrote the book with cover art by Jesper Ejsing. Interior art comes from a variety of artists including Ed Greenwood, Wayne England, Tyler Jacobsoon, Beth Trott, and more.
The book has six major sections covering all matters of Realmslore. These sections do not include the foreword, introduction, or afterword.
First up we have Life in the Realms which covers an array of topics. A brief portion covers viewpoints on the Realms from a racial perspective. Along the way we learn common Realms terms for common expressions. This chapter continues with information on events and festivals, theater in the realms, medicine, illness and medicines, drugs, poisons, and current news and rumors.
The next chapter discusses Laws and Orders. This chapter is a discussion of class and nobility, justice, property law, trade laws, handling the guilty, who enforces the laws, pacts and alliances, and more information on the infamous Zhentarim.
The book takes a closer look at where people in the Realms live. Not as in region, but what are their actual homes like, the local Inns and Taverns, food, drinks, and even fashion.
Money drives any society and this is where the next chapter takes us. This chapter covers work, day jobs for adventurers, guilds, trade and merchant princes, coinage by region, trade goods, and information about the slave trade within the Realms.
The next chapter is the longest in the book, with a look at Gods and Followers. The early parts of the chapter address how people in the Realms worship, why evil is allowed to exist when good deities have a known presence, charity, temple income, and priesthoods of the Realms. The priesthoods section is the longest and covers many of the major deities within the Realms.
The final chapter is in regards to The Art, or magic within the Realms. The prevalence of magic is covered, information on bloodlines, alchemy, bardic magic, elven music, spellsong, and more.
Amidst all of the chapters are images of notes written by Ed Greenwood regarding the Realms and submitted to editors over the years. These are a very interesting look into how the Realms grew over time.
My Thoughts
I really enjoyed my read through of this book. The book’s style is probably the closest I will ever get to sitting down at a table with Ed Greenwood in a tavern and listening to him spin his tales about the Realms. The tone of the book seemed very conversational to me.
The book is edition-less, so fans of 1e, 2e, 3.x, or 4e D&D who are fans of the Forgotten Realms are sure to find this a fun read. However, if you prefer books heavy on crunch, this may not be the book for you. There is not a single stat block, spell block, feat, or anything at all resembling a game statistic in the book. I find that a good thing, but if you buy books for crunch only, you will likely want to pass on this one.
The artwork in the book was decent and had its up and downs. Only a few pieces felt particular evocative to me. Art is such a subjective area of critique though, that I am sure there are others that feel differently from me. It wasn’t that the art was bad, just the majority of it did not strike a chord with me.
The primary highlight in this book for me were the pages that showed Ed Greenwood’s old notes. I could just imagine him with stacks of notes in his house that he typed up into some presentable format and sending them off. Over and over and over. The depth of the Realms and the campaigns Ed ran for his group just astound me.
One has to wonder why the Realms is steeped in such lore. The typed page from Ed on page 85 of the book provides insight for this I believe. The note for the page from Ed notes that for players that have read every book, module and more for D&D tend to turn the game into a wealth of metagame knowledge. He notes that drowning them in so much Realmslore that one cannot possible track it all the DM has brought things back into real roleplaying. I found that an interesting way to combat the metagame knowledge of players.
While I enjoyed the entire book, a couple of sections did stand out to me. From the Laws and Orders chapter there is a section on becoming a noble in Waterdeep. It was an interesting section. The detailing of how the Phull and Zulpair rose to power in Waterdeep was particular insightful.
In the same chapter I also found The Secret History of the Zhentarim a good read. I have tended to use Zhentarim in several of my Forgotten Realms campaigns in the past making this section stand out to me. The included typed diagram from Ed in this section was wonderful!
The book is full of nuggets of information to help a DM run a Forgotten Realms campaign. Even if you do not run the Realms for your campaign, there are many ideas that can be stolen for your own world.
Summary
I had been looking forward to the release of this book. It did not let me down and I thoroughly enjoyed reading it and getting an even better feel for the Realms as Ed Greenwood wrote it. If you are a Realms fan I highly recommend adding this book to your collection. From the conversational style, to the intricacies of the Realm the reader can learn about, it is a very strong offering from WotC for Realms fans!

Gamasutra - News - Magic: The Gathering's Richard Garfield's strategies for game balancing

Gamasutra - News - Magic: The Gathering's Richard Garfield's strategies for game balancing

New 'The Hobbit' Images

New 'The Hobbit' Images

     
Promo for The Hobbit: An Unexpected Journey just won’t let up. Not content with the hundreds of TV spots and featurettes, covers and photos and soundtrack snippets we’ve received so far (not to mention some delightful Hobbit-themed airline safety), now we have a whopping 150 images from the first part of Peter Jackson‘s upcoming adaptation of the J.R.R. Tolkien novel.
You may have seen a few before, but the vast majority of them are brand new, featuring multiple images from behind the scenes that include glimpses of the prosthetics and make-up, concept art, weaponry, and actors skulking around on set.



(via imgur user Bendak)
I can’t even begin to fathom the amount of work put in to this and the LOTR trilogies, all the while building more anticipation for Jackson’s return to the realm of Middle-earth. We’re only about a month away before we finally get our chance to see whether or not it lives up to the hype, but you can bet that we’ll be getting early reviews within the next couple of weeks.
Like the look of the images? Sound off in the

Public Domain Clip Art: Vietnam Women's Memorial

Public Domain Clip Art: Vietnam Women's Memorial

Monday, November 12, 2012


Vietnam Women's Memorial

The Vietnam Women's Memorial is probably the most popular tribute to women's contributions to the defense of the nation. It was designed by Glenna Goodacre and dedicated on November 11, 1993. It is part of the Vietnam Veterans Memorial, and is located on National Mall in Washington DC, a short distance south of The Wall, north of the Reflecting Pool. Photo by Rudi Williams (American Forces Press Service).

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